The SKR airdrop project is truly different this time. I found that the logic of earning rewards is actually somewhat similar to traditional artisans — initially investing in a batch of devices (multiple phones), then performing the same operation day after day (point mining), sticking with it until the project officially issues tokens, and finally showing everyone the results.
This approach is completely different from the quick and刺激 (exciting) "土狗" (local dog) gameplay. Participants who continuously mine gold with each phone can earn roughly between 15,000U and 20,000U. My overall operation has currently yielded a total profit of between 90,000U and 120,000U. The data is right here, and the收益 (earnings) from airdrop rewards are indeed quite substantial. The key still depends on the participant's execution ability and scale of投入 (investment).
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The SKR airdrop project is truly different this time. I found that the logic of earning rewards is actually somewhat similar to traditional artisans — initially investing in a batch of devices (multiple phones), then performing the same operation day after day (point mining), sticking with it until the project officially issues tokens, and finally showing everyone the results.
This approach is completely different from the quick and刺激 (exciting) "土狗" (local dog) gameplay. Participants who continuously mine gold with each phone can earn roughly between 15,000U and 20,000U. My overall operation has currently yielded a total profit of between 90,000U and 120,000U. The data is right here, and the收益 (earnings) from airdrop rewards are indeed quite substantial. The key still depends on the participant's execution ability and scale of投入 (investment).