What exactly drives the future of Moonbirds? There are several mainstream views on the prospects of this NFT project in the market. The first is a gamification approach—developing blockbuster games to attract users and gain value recognition. The second is the integration of physical and digital assets, connecting NFTs with tangible collectibles to create a hybrid ecosystem. The third focuses on long-term IP and brand management, building a fan base similar to traditional cultural IPs. However, some believe that the NFT track has missed the optimal window, and these efforts may not be able to change the overall situation. What’s your opinion? Share your judgment and reasons. Among these different development paths, which one has the most potential?

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gas_fee_therapistvip
· 22h ago
I really don't believe in that gamification approach. Web3 games have failed so many times, can't they learn?
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AirdropChaservip
· 22h ago
I'm not very optimistic about the gamification route. Currently, blockchain games are all about cash grabs, and Moonbirds making a game is probably just another big hype. IP operation is more reliable and more practical than burning money on game development. But to be honest, the NFT boom has long passed. Entering the market now is no different from last year's hype. Combining physical and digital sounds great, but actual implementation will be very difficult. Capital isn't stupid, and token holders have already moved on. Instead of waiting for Moonbirds to turn around, it's better to pay more attention to new project opportunities.
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NFTHoardervip
· 23h ago
To be honest, I believe the gamification route is the most promising; the phygical approach is too complicated and too costly.
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GamefiHarvestervip
· 23h ago
The most ridiculous path of gamification, who can Moonbirds beat by making a game? To be honest, I believe in the combination of physical + digital—it's truly commercially imaginative. The NFT track should have cooled down early; all of this is just a last gasp.
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