Recently, everyone has been talking about modular blockchains. At first, I also thought it was pretty mysterious... Frankly, for end users, there might only be two things: fewer lag issues and fewer problems like "I just confirmed and it failed, and I got charged anyway." After separating execution, data, and settlement, blockchains are like a film crew with more specialized roles. The audience may not understand the behind-the-scenes work, but they can feel that the show runs more smoothly and ticket prices don't jump around randomly.



Actually, another change is that "new gameplay is easier to assemble," but this isn't entirely a good thing. The collapse point of blockchain games with inflation, studio rushes, and spiraling token prices might be replaced by more easily assembled building blocks, which could be put together faster or collapse even faster... Anyway, I don't really listen to stories about projects anymore. I first look at whether they clearly explain their costs, incentives, and exit mechanisms. I don't want to read the tragedy of bugs a second time.
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